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(+1)

Nice work! I like the multiple endings and the vague storytelling. When I played the games resolution was bugged, so I would look into that. Fun game nonetheless!

Thanks for playing! If you could be a bit more specific about that resolution issue, it would help me debug it.

(2 edits)

Yeah no problem!

My default screen resolution is at 1920x1080, Windows 10.

I use Godot myself, so I think this might happen because of the games mode. 

Under Project > Project Settings > Window > Mode > selecting canvas_items or viewport should work just fine.

Though that's just my input, hope this is helpful in some way or another!

Here's a screenshot of the problem I encountered: